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	<title>Comments on: Challenge: Low variance craps strategy</title>
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	<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/</link>
	<description>Musings of a computer scientist on predictions, odds, and markets</description>
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		<title>By: joe</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-45214</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Tue, 31 Jan 2012 16:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-45214</guid>
		<description>with all the strategys out there, theres no certainty, this blog is great, peels back the surface to reveal a fantastic world... within the game.  i have a blog which touches on the topic of  craps but does not go to the extent this great blog has www.casino-table.com.   Will save this site for future and reccomend to would be players or established players alike.</description>
		<content:encoded><![CDATA[<p>with all the strategys out there, theres no certainty, this blog is great, peels back the surface to reveal a fantastic world&#8230; within the game.  i have a blog which touches on the topic of  craps but does not go to the extent this great blog has <a href="http://www.casino-table.com" rel="nofollow">http://www.casino-table.com</a>.   Will save this site for future and reccomend to would be players or established players alike.</p>
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		<title>By: David Pennock</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34237</link>
		<dc:creator>David Pennock</dc:creator>
		<pubDate>Wed, 31 Aug 2011 18:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34237</guid>
		<description>@William: Thanks for the clear and detailed strategy and explanation. Indeed, this one seems like a promising contender. I even like the name.</description>
		<content:encoded><![CDATA[<p>@William: Thanks for the clear and detailed strategy and explanation. Indeed, this one seems like a promising contender. I even like the name.</p>
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		<title>By: William Mouncey</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34202</link>
		<dc:creator>William Mouncey</dc:creator>
		<pubDate>Wed, 31 Aug 2011 04:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34202</guid>
		<description>I meant to write the actual odds for points was 24:36, not 18:30. Forgot to proofread. The theory still stands, though.</description>
		<content:encoded><![CDATA[<p>I meant to write the actual odds for points was 24:36, not 18:30. Forgot to proofread. The theory still stands, though.</p>
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		<title>By: William Mouncey</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34201</link>
		<dc:creator>William Mouncey</dc:creator>
		<pubDate>Wed, 31 Aug 2011 04:39:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-34201</guid>
		<description>Sorry the contest is closed, but this would have won it. Your requirements are: $200 stake, maximize playing time, and a possibility of a win, on a table with no more than 2x odds. Okay here it is: The RADARBRUCE system.
Part one of the system is the come-out. Play the pass and don&#039;t pass together, but here&#039;s the twist: put twice as much on the pass as the don&#039;t pass. So, a one-unit bet on a $5 table would be $10 pass/$5 don&#039;t pass. Now you are playing the ONLY favorable bet in the casino, the craps come-out bet. Remembering the non-payoff for the DP on the bar roll (let&#039;s say it&#039;s the twelve), then there are 8 ways to win 1 unit (six 7&#039;s and two 11&#039;s) and 3 ways to lose 1 unit (one 2 and two 3&#039;s), with 1 way to lose 2 units (one 12). The net odds is 8:5, but the payoff isn&#039;t 5:8, it&#039;s 8:8, or even money60% better than the actual odds.
Part 2 of the system is the point. When a point is rolled, either put double odds on the don&#039;t pass, giving you a net one-unit bet on don&#039;t pass, or don&#039;t do anything, giving you a one-unit bet on pass. That&#039;s the beauty of this system. It&#039;s flexible. Now the question is when to hedge, and when not to hedge. Well, for starters, look at the shooter, and use your noodle. If nobody is making anything, and there&#039;s very little money on the table, hedge every roll. If he&#039;s a dice setter, don&#039;t hedge, he&#039;ll probably make a few points before he craps out. If he&#039;s not a dice setter, and there&#039;s some money on the table, then use the actual payout ratio for points of 5:6 for the 6/8, plus 4:6 for the 5/9, plus 3:6 for the 4/10 points, equaling 18:30, or 2:3. so vary the hedging on and off in a 2:3 ratio, and the payoff should average out over a large number of runs to 50:50, or no net win. Except for the fact that the come-outs are paying 1:1 on a 8:5 bet, and you have your chance of making at least some money. To make money, but with a higher variance, hedge every bet, and you will meet the house odds in the long run, about 2.88% for the pass-Don&#039;t pass system, because the bar roll does not pay off, at a 1:36 rate, or just under 3%.
So there&#039;s the RADARBRUCE system. Pass/Don&#039;t pass at a 2:1 ratio, and hedge the DP with double odds 60% of the time, and you should at least break even. But watch for dice setters, and ride them into the sunset. Simple, low variance, and anybody with 200 bucks can do it.</description>
		<content:encoded><![CDATA[<p>Sorry the contest is closed, but this would have won it. Your requirements are: $200 stake, maximize playing time, and a possibility of a win, on a table with no more than 2x odds. Okay here it is: The RADARBRUCE system.<br />
Part one of the system is the come-out. Play the pass and don&#8217;t pass together, but here&#8217;s the twist: put twice as much on the pass as the don&#8217;t pass. So, a one-unit bet on a $5 table would be $10 pass/$5 don&#8217;t pass. Now you are playing the ONLY favorable bet in the casino, the craps come-out bet. Remembering the non-payoff for the DP on the bar roll (let&#8217;s say it&#8217;s the twelve), then there are 8 ways to win 1 unit (six 7&#8242;s and two 11&#8242;s) and 3 ways to lose 1 unit (one 2 and two 3&#8242;s), with 1 way to lose 2 units (one 12). The net odds is 8:5, but the payoff isn&#8217;t 5:8, it&#8217;s 8:8, or even money60% better than the actual odds.<br />
Part 2 of the system is the point. When a point is rolled, either put double odds on the don&#8217;t pass, giving you a net one-unit bet on don&#8217;t pass, or don&#8217;t do anything, giving you a one-unit bet on pass. That&#8217;s the beauty of this system. It&#8217;s flexible. Now the question is when to hedge, and when not to hedge. Well, for starters, look at the shooter, and use your noodle. If nobody is making anything, and there&#8217;s very little money on the table, hedge every roll. If he&#8217;s a dice setter, don&#8217;t hedge, he&#8217;ll probably make a few points before he craps out. If he&#8217;s not a dice setter, and there&#8217;s some money on the table, then use the actual payout ratio for points of 5:6 for the 6/8, plus 4:6 for the 5/9, plus 3:6 for the 4/10 points, equaling 18:30, or 2:3. so vary the hedging on and off in a 2:3 ratio, and the payoff should average out over a large number of runs to 50:50, or no net win. Except for the fact that the come-outs are paying 1:1 on a 8:5 bet, and you have your chance of making at least some money. To make money, but with a higher variance, hedge every bet, and you will meet the house odds in the long run, about 2.88% for the pass-Don&#8217;t pass system, because the bar roll does not pay off, at a 1:36 rate, or just under 3%.<br />
So there&#8217;s the RADARBRUCE system. Pass/Don&#8217;t pass at a 2:1 ratio, and hedge the DP with double odds 60% of the time, and you should at least break even. But watch for dice setters, and ride them into the sunset. Simple, low variance, and anybody with 200 bucks can do it.</p>
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		<title>By: Larry Thompson</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-29278</link>
		<dc:creator>Larry Thompson</dc:creator>
		<pubDate>Wed, 15 Jun 2011 20:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-29278</guid>
		<description>Here is my solution to grinding out profits at craps.....and, IT WORKS! 

THE DAILY OR SESSION FOLLOW MODE WITH SWITCH-PROTECTOR

This is a neat little grinder that can be used at the craps table for making steady, daily profits.

1. Use an adaquate bankroll and use the MM of &quot;up &amp; up &amp; back to flat bets&quot;.

2. Pick your daily or session side by going to the table and get your first decision and that will be your &quot;primary side&quot; for the day....or each session.

3. All you do then is &quot;follow&quot; your daily//session side and get +3 units for that session......and if a losing streak of three in a row hits you, all you do is switch to that side until it gets you your +3 units...or, it switches you back to your &#039;primary&#039; side with a loss. Remember....hit &amp; run is the real key to beating these games!

Thats all there is to it....and it works! Doesn&#039;t need any more superlatives......IT SIMPLY WORKS! 

If you have questions, feel free to email me and I&#039;ll do my best to help. NOTE: I do not sell systems......I just hate seeing people throw their money away, trying to &quot;gamble&quot;. So all I&#039;m doing is sharing what I use almost every day!

Enjoy......

Larry:-)</description>
		<content:encoded><![CDATA[<p>Here is my solution to grinding out profits at craps&#8230;..and, IT WORKS! </p>
<p>THE DAILY OR SESSION FOLLOW MODE WITH SWITCH-PROTECTOR</p>
<p>This is a neat little grinder that can be used at the craps table for making steady, daily profits.</p>
<p>1. Use an adaquate bankroll and use the MM of &#8220;up &amp; up &amp; back to flat bets&#8221;.</p>
<p>2. Pick your daily or session side by going to the table and get your first decision and that will be your &#8220;primary side&#8221; for the day&#8230;.or each session.</p>
<p>3. All you do then is &#8220;follow&#8221; your daily//session side and get +3 units for that session&#8230;&#8230;and if a losing streak of three in a row hits you, all you do is switch to that side until it gets you your +3 units&#8230;or, it switches you back to your &#8216;primary&#8217; side with a loss. Remember&#8230;.hit &amp; run is the real key to beating these games!</p>
<p>Thats all there is to it&#8230;.and it works! Doesn&#8217;t need any more superlatives&#8230;&#8230;IT SIMPLY WORKS! </p>
<p>If you have questions, feel free to email me and I&#8217;ll do my best to help. NOTE: I do not sell systems&#8230;&#8230;I just hate seeing people throw their money away, trying to &#8220;gamble&#8221;. So all I&#8217;m doing is sharing what I use almost every day!</p>
<p>Enjoy&#8230;&#8230;</p>
<p>Larry:-)</p>
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		<title>By: Costas Tryfonos</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-8297</link>
		<dc:creator>Costas Tryfonos</dc:creator>
		<pubDate>Tue, 19 Oct 2010 15:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-8297</guid>
		<description>Play by increasing the betting increments indefinitely, so your lost $20 bet will become a $40 bet. After only seven rounds of losing in which you start with a $5 minimum and double every time, you will end up betting $320 on a single bet.</description>
		<content:encoded><![CDATA[<p>Play by increasing the betting increments indefinitely, so your lost $20 bet will become a $40 bet. After only seven rounds of losing in which you start with a $5 minimum and double every time, you will end up betting $320 on a single bet.</p>
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		<title>By: Ron Lowe</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-2322</link>
		<dc:creator>Ron Lowe</dc:creator>
		<pubDate>Tue, 30 Mar 2010 18:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-2322</guid>
		<description>I&#039;m an expert at craps-I have a real solution that would force casinos to close their craps-it is just so hard to lose using my method--I will only play on a 5 to 1 free odds table or better--and I live close to myrtle beach sc and the boats do offer 5 to 1 free odds on your line bet--first I advise never to play on a table that does not offer at least 5 to 1 free odds--my method can only lose if no one makes a pass out of at least 7 attempts, maybe 8---I&#039;ve been going to Atlantic City since when just Resorts was the only casino there--I have seen cold tables but it is so,so,so rare not to see a point number made out of 7 attempts-out of approx. 200 times I&#039;ve been to AC I&#039;ve seen it happen maybe twice-my method even allows a small amount of your total bet to go on the hardways 2,4,6,8 if it&#039;s the point number only but other than that you just play the free odds--there is no such thing as a 100% winning everytime in craps-however my method is the closest anyone will ever come to it--I have studied craps-practiced craps,researched craps,played casino craps for 40 years, and there is no other way to win on a consistent level--heres the best free advice I can give to anyone playing any casino game--never raise your bets when winning--only raise your bets to win while losing--casinos love to see you giving them a chance to get it back like that but they hate giving you a chance to win like that--good luck---chess52@ymail.com</description>
		<content:encoded><![CDATA[<p>I&#8217;m an expert at craps-I have a real solution that would force casinos to close their craps-it is just so hard to lose using my method&#8211;I will only play on a 5 to 1 free odds table or better&#8211;and I live close to myrtle beach sc and the boats do offer 5 to 1 free odds on your line bet&#8211;first I advise never to play on a table that does not offer at least 5 to 1 free odds&#8211;my method can only lose if no one makes a pass out of at least 7 attempts, maybe 8&#8212;I&#8217;ve been going to Atlantic City since when just Resorts was the only casino there&#8211;I have seen cold tables but it is so,so,so rare not to see a point number made out of 7 attempts-out of approx. 200 times I&#8217;ve been to AC I&#8217;ve seen it happen maybe twice-my method even allows a small amount of your total bet to go on the hardways 2,4,6,8 if it&#8217;s the point number only but other than that you just play the free odds&#8211;there is no such thing as a 100% winning everytime in craps-however my method is the closest anyone will ever come to it&#8211;I have studied craps-practiced craps,researched craps,played casino craps for 40 years, and there is no other way to win on a consistent level&#8211;heres the best free advice I can give to anyone playing any casino game&#8211;never raise your bets when winning&#8211;only raise your bets to win while losing&#8211;casinos love to see you giving them a chance to get it back like that but they hate giving you a chance to win like that&#8211;good <a href="mailto:luck---chess52@ymail.com">luck&#8212;chess52@ymail.com</a></p>
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		<title>By: lol Craps</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-1768</link>
		<dc:creator>lol Craps</dc:creator>
		<pubDate>Fri, 19 Feb 2010 21:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-1768</guid>
		<description>I think my favorite strategy is betting on the don&#039;t pass line and then making the free odds bet. I believe this is the best strategy to use in the house. I also have a &lt;a href=&quot;&quot; title=&quot;&quot; rel=&quot;nofollow&quot;&gt;craps blog&lt;/a&gt; if you are interesting in more craps info.</description>
		<content:encoded><![CDATA[<p>I think my favorite strategy is betting on the don&#8217;t pass line and then making the free odds bet. I believe this is the best strategy to use in the house. I also have a <a href="" title="" rel="nofollow">craps blog</a> if you are interesting in more craps info.</p>
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		<title>By: FoolsGold</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-163</link>
		<dc:creator>FoolsGold</dc:creator>
		<pubDate>Wed, 22 Apr 2009 13:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-163</guid>
		<description>Flogging a dead horse?
I&#039;d like to re-invigorate this thread and thus propose that Mr. Pennock consider revising the challenge to be more in keeping with the conditions encountered in the real world.

The original challenge involved a 2x odds table, such as might be found on a cruise ship wherein the gambler has no way of seeking a different casino. A more real world approach would focus on 3x4x5x odds which is encountered in about half the casinos in Vegas or a 5x table or perhaps a 10x table.
Also, despite the faltering economy, I think a real world challenge should involve a table at which the minimum bet is ten dollars. Sure one can trek to Vicksburg, MS and play at a One Dollar table with 20x odds or Biloxi, MS and play at a 3.00 table but most players will encounter 10.00 tables, not 5.00 tables.

&gt;I prefer if you ignore the center bets
Agreed. That 16.67% house edge on BigRed would be tough on any gambler and most gamblers would ignore the center bets.
&gt;I have a small fixed budget but
&gt;want to hang around a high-limit table.
Limits are for the casino&#039;s benefit and are designed to prevent a gambler from gambling with the casinos money by following a lucky streak.
&gt;I get a better atmosphere, more drinks,
&gt;and a glimpse of life as a high roller.
Agreed. I might even add that better dealers at the higher limit tables might make fewer mistakes. Ofcourse more of those free drinks might induce player errors as well.

&gt;If you can dig up the answer somewhere on the web, more power to you.
I may have made a mistake by digging up an answer that was already available. That answer was based on computer simulations of an insufficient number of rolls. I just thought it would be easier to analyze an existing article than engage in Monte Carlo simulations.
Ofcourse perhaps the easiest thing to do is to accept that no professional craps players have ever emerged from the real world quagmire of Negative Expectation and that therefore Monte Carlo simulations are unnecessary because the Real World of craps shooters have been conducting them for years.
The shareware program WinCraps would probably suffice and costs only twenty dollars, so perhaps it could be used.
Its clear that an altered challenge might spark additional simulations but might also achieve results that differ little from the article that has already been cited.</description>
		<content:encoded><![CDATA[<p>Flogging a dead horse?<br />
I&#8217;d like to re-invigorate this thread and thus propose that Mr. Pennock consider revising the challenge to be more in keeping with the conditions encountered in the real world.</p>
<p>The original challenge involved a 2x odds table, such as might be found on a cruise ship wherein the gambler has no way of seeking a different casino. A more real world approach would focus on 3x4x5x odds which is encountered in about half the casinos in Vegas or a 5x table or perhaps a 10x table.<br />
Also, despite the faltering economy, I think a real world challenge should involve a table at which the minimum bet is ten dollars. Sure one can trek to Vicksburg, MS and play at a One Dollar table with 20x odds or Biloxi, MS and play at a 3.00 table but most players will encounter 10.00 tables, not 5.00 tables.</p>
<p>&gt;I prefer if you ignore the center bets<br />
Agreed. That 16.67% house edge on BigRed would be tough on any gambler and most gamblers would ignore the center bets.<br />
&gt;I have a small fixed budget but<br />
&gt;want to hang around a high-limit table.<br />
Limits are for the casino&#8217;s benefit and are designed to prevent a gambler from gambling with the casinos money by following a lucky streak.<br />
&gt;I get a better atmosphere, more drinks,<br />
&gt;and a glimpse of life as a high roller.<br />
Agreed. I might even add that better dealers at the higher limit tables might make fewer mistakes. Ofcourse more of those free drinks might induce player errors as well.</p>
<p>&gt;If you can dig up the answer somewhere on the web, more power to you.<br />
I may have made a mistake by digging up an answer that was already available. That answer was based on computer simulations of an insufficient number of rolls. I just thought it would be easier to analyze an existing article than engage in Monte Carlo simulations.<br />
Ofcourse perhaps the easiest thing to do is to accept that no professional craps players have ever emerged from the real world quagmire of Negative Expectation and that therefore Monte Carlo simulations are unnecessary because the Real World of craps shooters have been conducting them for years.<br />
The shareware program WinCraps would probably suffice and costs only twenty dollars, so perhaps it could be used.<br />
Its clear that an altered challenge might spark additional simulations but might also achieve results that differ little from the article that has already been cited.</p>
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		<title>By: axispowerheavy</title>
		<link>http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-162</link>
		<dc:creator>axispowerheavy</dc:creator>
		<pubDate>Sat, 01 Nov 2008 17:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oddhead.com/2007/03/03/challenge-low-variance-craps-strategy/#comment-162</guid>
		<description>I&#039;m glad Joe Goldman mentioned the math of the game.  Hard to believe he&#039;s peddling a &quot;Learn to play craps&quot; e-book for $9.95 when all of that basic information is available FREE on just about any craps-related website you&#039;ll find.  &quot;The secret is in this e-Book.&quot;  Give me a break.  There aren&#039;t any secrets in this game.  You want to talk about e-books - I&#039;ve got an e-book you can download as well.  Only mine is free.  You can find it at this link:

http://www.crapsfest.com/modules.php?name=Downloads&amp;d_op=viewdownload&amp;cid=7

Now, there are lots of folks who understand the math of the game who will tell you that dice influencing is a reality.  Rather than focus on the guys who are teaching DI (dice influencing) including myself - consider Stanford Wong.  Wong is a statistician who is best known for his blackjack play and the many books he has written on card counting, etc.  But he&#039;s also a well known dice influencer and has written extensively on the subject.  Wong will tell you that DI works.

Rather than take my word (or Wong&#039;s) that dice influencing is a reality I&#039;ll offer this challenge.  Get a pair of casino dice and put together some sort of practice rig that will allow you to toss the dice and get the same &quot;random&quot; results you&#039;d get in the casino.  That means using new certified perfect dice (about $5 a pair) and real pyramid rail rubber on the back wall of the rig.

Pick a dice set you can find quickly and easily.  I suggest using a hardway set with the five pips on top and the 6-1 on the left and right sides of each die.  Grip the dice the same way every time - for starters you can go with the thumb in the back, the pinkie and index fingers on the side faces of the dice and the middle and ring fingers on front.  We call that a five-finger or lock grip.  It&#039;s not the best grip but it&#039;s easy to execute quickly and consistently.  Pick a spot on your practice rig layout about six to eight inches from the back wall.  Get a piece of chalk and put an &quot;X&quot; on that spot.  Now start lobbing the dice to that spot.  The idea is to get the dice to that spot with the softest toss possible.  Toss the dice the same way over and over and over.  Once you get to the point that the dice are flying through the air together and striking the wall softly at approximately the same time you are ready to start tracking.  Go to my Crapsfest website at www.crapsfest.com, click on &quot;downloads&quot; then click on &quot;roll trackers.&quot;  Download the latest copy of BoneTracker.  Note that BoneTracker is open source and free, but requires that you have MS Excel or Open Office to operate.  Once the BoneTracker program opens set up your dice pre-set arrangement in the front page.  The default is for the V-3 set so you&#039;ll need to input 5-5 as the &quot;up&quot; numbers and 4-4 as the front numbers.  The rest of the numbers will automatically be inserted.  Start the roll tracking macro and start tossing the dice.  You&#039;ll need to differentiate between the right die and left die and sometimes it&#039;s difficult to keep track of the dice as they fly through the air.  Most DI&#039;s use one red die and one green die to simplify tracking, but you can simply mark the one pip on one die with an &quot;L&quot; and the other with a &quot;R&quot; and track it that way.  BoneTracker is set up to allow you to track 720 rolls per book, so toss 720 and review the results.  The program will tell you if you have one die off axis, both dice off axis, or are hitting primary or secondary numbers.  As you advance in your skills you can use that info to diagnose grip and toss issues to improve your skills.  For now, don&#039;t sweat it.  Just toss, get in a groove, and track.  In the end you&#039;ll want to toss about 10 books of rolls - 7200 tosses - to get a result of any statistical significance.  An SRR of 6.0 is &quot;random&quot; and if your results are random they should come very close to this number.  If they are significantly different either way - say from 5.5 to 6.5 - then you are exhibiting influence over the dice.  You can capitalize on those numbers using the dice set as is - or you can go into the transposition function on the program and look at your results with other dice pre-set arrangements.  With an SRR of 5.5 using the hardway set you may find a &quot;mutant&quot; set that will give you an SRR of 9.5 or more.  It all depends on the characteristics of your toss.

Okay, the latest version of BoneTracker is 2.22.  You can download it at this link:

http://www.crapsfest.com/modules.php?name=Downloads&amp;d_op=viewdownload&amp;cid=1

While you&#039;re over there at the CrapsFest website take a minute to browse the articles.  Yeah, you&#039;ll see that I do seminars, sell books, dice, videos, etc.  But the articles and downloads mentioned are available for free.  You can also visit my other website - www.axispowercraps.com and look at some of the primary dice pre-set arrangements and some other details on the game - also available free.

Virtually anything you need to know to learn dice control on your own is available somewhere on-line for free.  I encourage you to learn everything you can about it without spending a dime. If, at some time, you decide you want to learn more about DI then buy a book.  I recommend picking up something from half.com or used from Amazon.  There are several good ones out there.  The best IMHO is Mad Professor&#039;s Crapshooting Bible.  Check it out.

If you decide you want some individual or small group training on dice control we do offer that.  Watch the websites for details on upcoming craps clinics.  No, I&#039;m not one of the &quot;golden girls&quot; of craps.  You won&#039;t find me making unsubstantiated claims on TV, radio, or in magazines.  But I will step up to the table with any student who attends one of the seminars we do and play a live session.  That&#039;s where the rubber meets the road.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad Joe Goldman mentioned the math of the game.  Hard to believe he&#8217;s peddling a &#8220;Learn to play craps&#8221; e-book for $9.95 when all of that basic information is available FREE on just about any craps-related website you&#8217;ll find.  &#8220;The secret is in this e-Book.&#8221;  Give me a break.  There aren&#8217;t any secrets in this game.  You want to talk about e-books &#8211; I&#8217;ve got an e-book you can download as well.  Only mine is free.  You can find it at this link:</p>
<p><a href="http://www.crapsfest.com/modules.php?name=Downloads&#038;d_op=viewdownload&#038;cid=7" rel="nofollow">http://www.crapsfest.com/modules.php?name=Downloads&#038;d_op=viewdownload&#038;cid=7</a></p>
<p>Now, there are lots of folks who understand the math of the game who will tell you that dice influencing is a reality.  Rather than focus on the guys who are teaching DI (dice influencing) including myself &#8211; consider Stanford Wong.  Wong is a statistician who is best known for his blackjack play and the many books he has written on card counting, etc.  But he&#8217;s also a well known dice influencer and has written extensively on the subject.  Wong will tell you that DI works.</p>
<p>Rather than take my word (or Wong&#8217;s) that dice influencing is a reality I&#8217;ll offer this challenge.  Get a pair of casino dice and put together some sort of practice rig that will allow you to toss the dice and get the same &#8220;random&#8221; results you&#8217;d get in the casino.  That means using new certified perfect dice (about $5 a pair) and real pyramid rail rubber on the back wall of the rig.</p>
<p>Pick a dice set you can find quickly and easily.  I suggest using a hardway set with the five pips on top and the 6-1 on the left and right sides of each die.  Grip the dice the same way every time &#8211; for starters you can go with the thumb in the back, the pinkie and index fingers on the side faces of the dice and the middle and ring fingers on front.  We call that a five-finger or lock grip.  It&#8217;s not the best grip but it&#8217;s easy to execute quickly and consistently.  Pick a spot on your practice rig layout about six to eight inches from the back wall.  Get a piece of chalk and put an &#8220;X&#8221; on that spot.  Now start lobbing the dice to that spot.  The idea is to get the dice to that spot with the softest toss possible.  Toss the dice the same way over and over and over.  Once you get to the point that the dice are flying through the air together and striking the wall softly at approximately the same time you are ready to start tracking.  Go to my Crapsfest website at <a href="http://www.crapsfest.com" rel="nofollow">http://www.crapsfest.com</a>, click on &#8220;downloads&#8221; then click on &#8220;roll trackers.&#8221;  Download the latest copy of BoneTracker.  Note that BoneTracker is open source and free, but requires that you have MS Excel or Open Office to operate.  Once the BoneTracker program opens set up your dice pre-set arrangement in the front page.  The default is for the V-3 set so you&#8217;ll need to input 5-5 as the &#8220;up&#8221; numbers and 4-4 as the front numbers.  The rest of the numbers will automatically be inserted.  Start the roll tracking macro and start tossing the dice.  You&#8217;ll need to differentiate between the right die and left die and sometimes it&#8217;s difficult to keep track of the dice as they fly through the air.  Most DI&#8217;s use one red die and one green die to simplify tracking, but you can simply mark the one pip on one die with an &#8220;L&#8221; and the other with a &#8220;R&#8221; and track it that way.  BoneTracker is set up to allow you to track 720 rolls per book, so toss 720 and review the results.  The program will tell you if you have one die off axis, both dice off axis, or are hitting primary or secondary numbers.  As you advance in your skills you can use that info to diagnose grip and toss issues to improve your skills.  For now, don&#8217;t sweat it.  Just toss, get in a groove, and track.  In the end you&#8217;ll want to toss about 10 books of rolls &#8211; 7200 tosses &#8211; to get a result of any statistical significance.  An SRR of 6.0 is &#8220;random&#8221; and if your results are random they should come very close to this number.  If they are significantly different either way &#8211; say from 5.5 to 6.5 &#8211; then you are exhibiting influence over the dice.  You can capitalize on those numbers using the dice set as is &#8211; or you can go into the transposition function on the program and look at your results with other dice pre-set arrangements.  With an SRR of 5.5 using the hardway set you may find a &#8220;mutant&#8221; set that will give you an SRR of 9.5 or more.  It all depends on the characteristics of your toss.</p>
<p>Okay, the latest version of BoneTracker is 2.22.  You can download it at this link:</p>
<p><a href="http://www.crapsfest.com/modules.php?name=Downloads&#038;d_op=viewdownload&#038;cid=1" rel="nofollow">http://www.crapsfest.com/modules.php?name=Downloads&#038;d_op=viewdownload&#038;cid=1</a></p>
<p>While you&#8217;re over there at the CrapsFest website take a minute to browse the articles.  Yeah, you&#8217;ll see that I do seminars, sell books, dice, videos, etc.  But the articles and downloads mentioned are available for free.  You can also visit my other website &#8211; <a href="http://www.axispowercraps.com" rel="nofollow">http://www.axispowercraps.com</a> and look at some of the primary dice pre-set arrangements and some other details on the game &#8211; also available free.</p>
<p>Virtually anything you need to know to learn dice control on your own is available somewhere on-line for free.  I encourage you to learn everything you can about it without spending a dime. If, at some time, you decide you want to learn more about DI then buy a book.  I recommend picking up something from half.com or used from Amazon.  There are several good ones out there.  The best IMHO is Mad Professor&#8217;s Crapshooting Bible.  Check it out.</p>
<p>If you decide you want some individual or small group training on dice control we do offer that.  Watch the websites for details on upcoming craps clinics.  No, I&#8217;m not one of the &#8220;golden girls&#8221; of craps.  You won&#8217;t find me making unsubstantiated claims on TV, radio, or in magazines.  But I will step up to the table with any student who attends one of the seminars we do and play a live session.  That&#8217;s where the rubber meets the road.</p>
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